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 Post subject: Hero Info : Whale
PostPosted: Thu Jun 27, 2013 3:13 pm 
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Joined: Thu Jun 27, 2013 10:10 am
Posts: 10
Heroes: Whale (Guardian)

With their enormous size, Whales are great tankers who can also help the party with many effective buffs. Even though they move slow and are easy to hit, but they made up with high hp and defense . [Classes: AquaKnight, Templar, GrandTide.]

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Basic Skills

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Combo1 - Enables Whale to use his normal attack's second combo.
Combo2 - Enables Whale to use his normal attack's third combo.

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Shield1 - Enables Whale to charge and raise his shield, reducing up to 20 damage.
Shield2 - Enables Whale to charge and raise his shield, reducing up to 30 damage.
Shiled3 - Enables Whale to charge and raise his shield, reducing up to 40 damage.
ShieldBash1 - Enables Whale to bash his shield after charging for more then 3 seconds, dealing damage based on his defense.

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CulinaryTongue1 - Increases the resulting effect and duration from food and drink by 50%.
CulinaryTongue2 - Increases the resulting effect and duration from food and drink by 100%.

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SuperSize1 - Makes Whale bigger in size. Also adds 15 vitality and increases his weight by 2.
SuperSize2 - Makes Whale bigger in size. Also adds 30 vitality and increases his weight by 4.
SuperSize3 - Makes Whale bigger in size. Also adds 45 vitality and increases his weight by 6.
SuperSize4 - Makes Whale bigger in size. Also adds 60 vitality and increases his weight by 8.

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StatPlus1 - Increases all basic stats by 2 points.
StatPlus2 - Increases all basic stats by 2 points.
StatPlus3 - Increases all basic stats by 2 points.
StatPlus4 - Increases all basic stats by 2 points.

GiganticStrike1 - Whale's ultimate attack. Stop time and jump, transform into giant size.
GiganticStrike2 - Whale's ultimate attack. Stop time and jump, transform into giant size.

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AquaKnight Skills

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Sweep1 - Perform a spinning attack that deals extra 10x2 damage to enemies in range.
Sweep2 - Perform a spinning attack that deals extra 15x2 damage to enemies in range.
Javelin1 - Throw Whale's spear forward, dealing extra 10 damage in a straight line.
Javelin2 - Throw Whale's spear forward, dealing extra 20 damage in a straight line.

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Honor1 - Gives 'honor1' to all allies within range, temporary adding 10 points to charisma. Also generates 100% hate to enemies based on his charisma.
Honor2 - Gives 'honor2' to all allies within range, temporary adding 20 points to charisma. Also generates 150% hate to enemies based on his charisma.
Honor3 - Gives 'honor3' to all allies within range, temporary adding 30 points to charisma. Also generates 200% hate to enemies based on his charisma.
Honor4 - Gives 'honor4' to all allies within range, temporary adding 40 points to charisma. Also generates 250% hate to enemies based on his charisma.

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ShieldRush1 - Perform an attack with shield, dealing extra 10 damage plus Whale's defense power and 10 ko.
ShieldRush2 - Perform an attack with shield, dealing extra 20 damage plus Whale's defense power and 20 ko.
FlyingShield1 - Throw Whale's shield in a circle, dealing extra 10 damage plus his defense power and 5 ko.
FlyingShield2 - Throw Whale's shield in a circle, dealing extra 20 damage plus his defense power and 10 ko.

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Swallow1 - Perform a sucking move that pulls a target toward Whale (9m/s).
Swallow2 - Perform a sucking move that pulls a target toward Whale (18m/s).
GobbleUp1 - Enable swallow to capture a smaller target in Whale's mouth and remove all of its status. Activate this to release it with some damage.

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PeninsulaImpale1 - Repeatedly stike the spear forward, dealing extra 10x6 damage to targets in front.
PeninsulaImpale2 - Repeatedly stike the spear forward, dealing extra 15x10 damage to targets in front
PeninsulaRound1 - Repeatedly spin the spear, dealing 10x5 damage and and redirecting any taken damage to the closest enemy.
PeninsulaRound2 - Repeatedly spin the spear, dealing 15x7 damage and and redirecting any taken damage to the closest enemy.

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WallPuncture1 - Gives normal attack, PeninsulaImpale, and Javelin a 10% chance to penetrate enemy's defense.
WallPuncture2 - Gives normal attack, PeninsulaImpale, and Javelin a 20% chance to penetrate enemy's defense.
WallPuncture3 - Gives normal attack, PeninsulaImpale, and Javelin a 30% chance to penetrate enemy's defense.
WallPuncture4 - Gives normal attack, PeninsulaImpale, and Javelin a 40% chance to penetrate enemy's defense.

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AutoShield1 - Gives Whale a 12% chance to passively block any attack with his shield. Also gives 2 sp everytime he defends an attack with his shield.
AutoShield2 - Gives Whale a 18% chance to passively block any attack with his shield. Also gives 4 sp everytime he defends an attack with his shield.
AutoShield3 - Gives Whale a 24% chance to passively block any attack with his shield. Also gives 6 sp everytime he defends an attack with his shield.
LastHope1 - Passively increases Whale's attack and defense power by 15 per one dead allies in range (60 max).

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12thKingdomKnights1 - Call out 4 knights to help Whale fight in battle for 60 seconds. Each knight deals 10 damage per attack.
12thKingdomKnights2 - Call out 6 knights to help Whale fight in battle for 60 seconds. Each knight deals 20 damage per attack.
KnightOfTheDeep - Enables summoned knights to perform a special attack when Whale is charging. Also reduces cooldown of Jevalin and FlyingShield by 18 sec.

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OceanTemplar Skills

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BubbleShield1 - Cast a bubble spell with 30 hp that reduces damage by 50% and explodes after 12 seconds, dealing damage equal to its hp.
BubbleShield2 - Cast a bubble spell with 40 hp that reduces damage by 50% and explodes after 12 seconds, dealing damage equal to its hp.
BubbleShield3 - Cast a bubble spell with 50 hp that reduces damage by 50% and explodes after 12 seconds, dealing damage equal to its hp.
BubbleShield4 - Cast a bubble spell with 60 hp that reduces damage by 50% and explodes after 12 seconds, dealing damage equal to its hp.

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HeavyWeight1 - Cast 'heavy1' on a target, temporary increasing its weight by 15 and reducing its running speed by 1 for 15 seconds.
HeavyWeight2 - Cast 'heavy2' on a target, temporary increasing its weight by 30 and reducing its running speed by 2 for 15 seconds.
OverPresence1 - Enables Whale to passively reduce running speed of enemies within 6 m range by 5%.
OverPresence2 - Enables Whale to passively reduce running speed of enemies within 6 m range by 10%.

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HydroBlast1 - Cast a water spell that launches target into the air, dealing 20 damage plus its weight.
HydroBlast2 - Cast a water spell that launches target into the air, dealing 30 damage plus its weight.
HydroBlast3 - Cast a water spell that launches target into the air, dealing 40 damage plus its weight.
HydroBlast4 - Cast a water spell that launches target into the air, dealing 50 damage plus its weight.

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Rejuvenate1 - Cast 'rejuvenate1' on a target, gradually restoring 12 plus 0.4% of its max hp over 18 seconds.
Rejuvenate2 - Cast 'rejuvenate2' on a target, gradually restoring 18 plus 0.8% of its max hp over 18 seconds.
Rejuvenate3 - Cast 'rejuvenate3' on a target, gradually restoring 24 plus 1.2% of its max hp over 18 seconds.
Rejuvenate4 - Cast 'rejuvenate4' on a target, gradually restoring 30 plus 1.6% of its max hp over 18 seconds.

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WhaleWave1 - Perform a ground smashing move that deals damage based on 100% of Whale's weight.
WhaleWave2 - Perform a ground smashing move that deals damage based on 150% of Whale's weight.
MalStorm1 - Perform a storm calling move that deal 25x4 damage to enemies in the area.
MalStorm2 - Perform a storm calling move that deal 40x4 damage to enemies in the area.

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HardenSkin1 - Temporary increases Whale's defense by 1 everytime he gets hit (15 max).
HardenSkin2 - Temporary increases Whale's defense by 2 everytime he gets hit (30 max).
HardenSkin3 - Temporary increases Whale's defense by 3 everytime he gets hit (45 max).
HardenSkin4 - Temporary increases Whale's defense by 4 everytime he gets hit (60 max).

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CallToArm1 - Teleport Whale to target allied player with the lowest hp. Also deals 30 damage and 10 ko to all nearby enemies.
Salvation1 - Cast a barrier spell that temporary makes all allied player (except Whale) invincible for 5 seconds.
Salvation2 - Cast a barrier spell that temporary makes all allied player (except Whale) invincible for 8 seconds.

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Megalodon1 - Cast a spell that calls out an ancient monster, dealing 200x2 damage to enemies in the area.
Megalodon2 - Cast a spell that calls out an ancient monster, dealing 300x2 damage to enemies in the area.
ReduceCast1 - Passively reduces all Whale's casting time by 50%.

Grand Tide
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EntendedWave - Increases Whale's normal attack range by 3m.
tideCutter -Extends sweep's range of by 2m. Also increases damage of Sweep and Jevelin by 20.
bubbleBurst - Increases BubbleShield's level by 1. Activate this to instantly destroy Whale's BubbleShield, dealing double of its normal damage.
RevisedSkill - Reduces all skills' sp consumption by 50%.

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ShieldReflect -Enables Whale's charging move to reflect 40 damage back to attacker.
honorStand - Reduces ko taken by 10% per level of Whale's 'honor' status. Also make honor spell generate additional 300 hates.
overWeight - Increases the resulting effect of HeavyWeight and OverPresence by 1 level.
RevisedMagic - Reduces all skills' mp consumption by 20%.

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GourmetHeart – Gives additional 100 hp 40 mp 10 sp to Whale everytime he eats food. Also reduces cooldown of food by 50%.
HomingShield - Throw out a flying shield that follows and hits target multiple times. Whale cannot use shield while the shield is still flying.
SpiralBlast - Increases the damage of HydroBlast by 50% and gives it an ability to remove all positive physical status from the target.
RevisedArt : Reduces all skills' cooldown by 12%.

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MegaSize - Makes Whale even bigger in size. Adds 40 vitality and increases his weight by 10.
WonderBelly - Deals 5% of Whale's max hp as damage to a swallowed enemy every 5 seconds, or heals a swallowed ally with the same amount.
Revitalize -Cast 'rejuvenate3' on all allied players within 12m range around Whale. Also increases level of rejuvenate spells by 1.
BowlingWhale - Perform a rolling attack that deals serious damage in its controllable path.

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SuperStatPlus - Increases all basic stats by 10 points.
Peninsula Asunder - Doubles the range of peninsula skills. Also enables PeninsulaImpale to automatically turns toward a locked target.
Diving Press- Increases damage, ko, and range of WhaleWave and MalStorm by 50%.
Grand Tide - Channel a giant waves that sweeps forward, dealing 200 damage to enemies in wide range.

Character Design Sheet

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