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 Post subject: Hero Info : Sheep
PostPosted: Sat Jan 07, 2012 11:13 am 
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Joined: Fri Nov 20, 2009 2:59 pm
Posts: 3104
Location: สมุทรปราการ
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Basic Skill

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Combo1 - Enable second strike of Sheep's normal attack.
Combo2 - Enable Third strike of Sheep's normal attack.

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cAttack1 - Enable charge to focus the magic power ball. (100%atk/sec, max 100 dmg)
cAttack2 - Enable charge to focus the magic power ball. (200%atk/sec, max 200 dmg)
cAttack3 - Enable charge to focus the magic power ball. (300%atk/sec, max 300 dmg)
cAttack4 - Enable charge to focus the magic power ball. (400%atk/sec, max 400 dmg)

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HarmonicDiffuse1 - Decrease 'Hate' to build up from Sheep's attack and heal by 15%
HarmonicDiffuse2 - Decrease 'Hate' to build up from Sheep's attack and heal by 30%
HarmonicDiffuse3 - Decrease 'Hate' to build up from Sheep's attack and heal by 45%
HarmonicDiffuse4 - Decrease 'Hate' to build up from Sheep's attack and heal by 60%

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freeCast1 - Give 6% chance for Sheep to cast spell without spending MP.
freeCast2 - Give 12% chance for Sheep to cast spell without spending MP.

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StatPlus1 - Increase all basic stat by 2 points. (+2 All Stats)
StatPlus2 - Increase all basic stat by 2 points. (+2 All Stats)
StatPlus3 - Increase all basic stat by 2 points. (+2 All Stats)
StatPlus4 - Increase all basic stat by 2 points. (+2 All Stats)

FinalMove1 - ??
FinalMove2 - ??

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Hierophant Skill

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Heal1 - Cast spell to restore some hp to the target. (25 hp) SP MP
Heal2 - Cast spell to restore some hp to the target. (40 hp) SP MP
Heal3 - Cast spell to restore some hp to the target. (55 hp) SP MP
Heal4 - Cast spell to restore some hp to the target. (70 hp) SP MP

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Bless1 - Give 'Bless 1' to target, temporary increase all status for 8 points. (30 sec) SP MP
Bless2 - Give 'Bless 2' to target, temporary increase all status for 12 points. (30 sec) SP MP
Bless3 - Give 'Bless 3' to target, temporary increase all status for 16 points. (30 sec) SP MP
Bless4 - ใive 'Bless 4' to target, temporary increase all status for 20 points. (30 sec) SP MP

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QuickHeal1 - Restore some HP to Sheep and all adjacent targets. (10 hp) SP MP
QuickHeal2 - Restore some HP to Sheep and all adjacent targets. (20 hp) SP MP
HealAll1 - Cast spell to restore some HP to everyone in party.(25 hp) SP MP
HealAll2 - Cast spell to restore some HP to everyone in party.(40 hp) SP MP

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Pacify1 - ecrease 'Hate' that enemy has to ward target by 20% SP MP
Sleep1 - Cast spell that inflict 'sleep 1' to target. Unable to move until awake. (6sec) SP MP
Pacify2 - ecrease 'Hate' that enemy has to ward target by 35% SP MP
Sleep2 - Cast spell that inflict 'sleep 2' to target. Unable to move until awake. (12sec) SP MP

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Clear1 - Remove all positive and negative status that lower than LV3 from taget. SP MP
Clear2 - Remove all positive and negative status that lower than LV5 from taget. SP MP
Cleanse1 - Remove all negative status that lower than LV5 from taget. SP MP
AllCleanse1 - Remove all negative status that lower than LV5 from parties. SP MP

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OverHeal1 - Cast heal spell that deal damage to target with full health. (50 dmg, max 40% mhp) SP MP
OverHeal2 - Cast heal spell that deal damage to target with full health. (80 dmg, max 40% mhp) SP MP
Revive1 - Resurrect target ally and restore some hp. (50 hp) SP MP
Revive2 - Resurrect target ally and restore some hp. (80 hp) SP MP

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Benediction1 - Increase effect of heal spell by 15%, and faster charge by 20%
Benediction2 - Increase effect of heal spell by 30%, and faster charge by 40%
Benediction3 - Increase effect of heal spell by 45%, and faster charge by 60%
Revert1 - Restore all HP and MP of the target. SP MP

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HolyLight1 - Cast the light spell that deal continuous damage in the wide area around Sheep. (24 dps) SP MP
HolyLight2 - Cast the light spell that deal continuous damage in the wide area around Sheep. (36 dps) SP MP

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Enchanter Skill

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LightBind1 - Cast the light spell that temporary deal damage and snare the target. (6dps, 3sec) SP MP
LightBind2 - Cast the light spell that temporary deal damage and snare the target. (12dps, 3sec) SP MP
LightBind3 - Cast the light spell that temporary deal damage and snare the target. (18dps, 3sec) SP MP
LightBind4 - Cast the light spell that temporary deal damage and snare the target. (24dps, 3sec) SP MP

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Illuminate1 - Target gradually restore 4 HP, 1 MP and 1 SP for a short period. (15 sec) SP MP
Illuminate2 - Target gradually restore 8 HP, 2 MP and 2 SP for a short period. (15 sec) SP MP
Illuminate3 - Target gradually restore 12 HP, 3 MP and 3 SP for a short period. (15 sec) SP MP
Illuminate4 - Target gradually restore 16 HP, 4 MP and 4 SP for a short period. (15 sec) SP MP

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FeatherWeight1 - Decrease weight of the target for 5 tg and increase speed for 0.25 ts. SP MP
FeatherWeight2 - Decrease weight of the target for 10 tg and increase speed for 0.50 ts. SP MP
AllFeather1 - Decrease weight of Sheep and all teammate for 5 tg and increas speed ofr 0.25 ts. SP MP
AllFeather2 - Decrease weight of Sheep and all teammate for 10 tg and increas speed ofr 0.50 ts. SP MP

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DivinitySword1 - Cast spell to call upon the sword of light, deal damage to target. (30dmg) SP MP
DivinitySword2 - Cast spell to call upon the sword of light, deal damage to target. (50dmg) SP MP
DivinitySpear1 - Cast spell to call upon the spear of light, deal damage to target. (25x3 dmg) SP MP
DivinitySpear2 - Cast spell to call upon the spear of light, deal damage to target. (40x3 dmg) SP MP

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SealOfAttack - When place three SoA on the ground. Increase attack of Sheep and friends in range by 10%. SP MP
SealOfDefense - When place three SoD on the ground. Increase defense of Sheep and friends in range by 10% SP MP
SealOfEarth - Increase attack 5%, defense 15% toSheep and friends in range. When place SoDx2and SoAx1. SP MP
SealOfHeaven - Increase attack 15%, defense 5% toSheep and friends in range. When place SoAx2and SoDx1 SP MP

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Repel1 - Cast barrier to prevent damage to target. (50 dmg, 6sec) SP MP
Repel2 - Cast barrier to prevent damage to target.(100 dmg, 6sec) SP MP
Reverse1 - Cast barrier that change half of the damage to restore target's hp instead. (3sec) SP MP
Reverse2 - Cast barrier that change all of the damage to restore target's hp instead. (3sec) SP MP

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Karma1 - Reverse some damages back to Sheep's attackers. (5% dmg)
Karma2 - Reverse some damages back to Sheep's attackers. (10% dmg)
Karma3 - Reverse some damages back to Sheep's attackers. (15% dmg)
Karma4 - Reverse some damages back to Sheep's attackers. (20% dmg)

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SoulOfArms1 - Cast spell to summon Weapon of Light. Continuously deal damage to target. (30~60dmg x7) SP MP
SoulOfArms2 - Cast spell to summon Weapon of Light. Continuously deal damage to target. (60~100dmg x7) SP MP


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 Post subject: Re: Hero Info : Sheep
PostPosted: Thu Jun 27, 2013 1:25 pm 
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Joined: Thu Jun 27, 2013 10:10 am
Posts: 10
admin wrote:
Heroes: Sheep (Priest)

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Basic Skill

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Combo1 - Gives Sheep the ability to use second combo of her normal attack.
Combo2 -Gives Sheep the ability to use third combo of her normal attack.

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cAttack1 - Gives Sheep the ability to charge a magical ball, dealing up to 100 damage.
cAttack2 - Gives Sheep the ability to charge a magical ball, dealing up to 200 damage.
cAttack3 - Gives Sheep the ability to charge a magical ball, dealing up to 300 damage.
cAttack4 - Gives Sheep the ability to charge a magical ball, dealing up to 400 damage.

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HarmonicDiffuse1 - Passively decreases all hate generated from Sheep by 15%.
HarmonicDiffuse2 - Passively decreases all hate generated from Sheep by 30%.
HarmonicDiffuse3 - Passively decreases all hate generated from Sheep by 45%.
HarmonicDiffuse4 - Passively decreases all hate generated from Sheep by 60%.

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freeCast1 - Gives Sheep a 6% chance to cast any spell without spending any mp.
freeCast2 - Gives Sheep a 12% chance to cast any spell without spending any mp.

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StatPlus1 - Increases all basic stats by 2 points.
StatPlus2 - Increases all basic stats by 2 points.
StatPlus3 - Increases all basic stats by 2 points.
StatPlus4 - Increases all basic stats by 2 points.

FinalMove1 - ??
FinalMove2 - ??

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Hierophant Skill

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Heal1 - Cast a healing spell that restores 25 hp to a target.
Heal2 - Cast a healing spell that restores 40 hp to a target.
Heal3 - Cast a healing spell that restores 55 hp to a target.
Heal4 - Cast a healing spell that restores 70 hp to a target.

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Bless1 - Cast 'bless1' on a target, temporary increasing all its basic stats by 8 points for 30 seconds.
Bless2 - Cast 'bless2' on a target, temporary increasing all its basic stats by 12 points for 30 seconds.
Bless3 - Cast 'bless3' on a target, temporary increasing all its basic stats by 16 points for 30 seconds.
Bless4 - Cast 'bless4' on a target, temporary increasing all its basic stats by 20 points for 30 seconds.

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QuickHeal1 - Instantly emit a healing wave that restores 10 hp to all allies within range.
QuickHeal2 -Instantly emit a healing wave that restores 20 hp to all allies within range.
HealAll1 - Cast a healing spell that restores 25 hp to all players in the same team.
HealAll2 - Cast a healing spell that restores 40 hp to all players in the same team

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Pacify1 - Cast a spell that decreases enemy's hate toward target by 20%.
Sleep1 - Cast a spell that decreases enemy's hate toward target by 35%.
Pacify2 - Cast 'sleep1' on a target, rendering it inactive for 6 seconds.
Sleep2 - Cast 'sleep2' on a target, rendering it inactive for 9 seconds.

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Clear1 - Cast a spell that removes all lv.2 physical and magical status from a taget.
Clear2 - Cast a spell that removes all lv.4 physical and magical status from a taget.
Cleanse1 - Cast a spell that removes all lv.4 negative status from a taget.
AllCleanse1 - Cast a spell that removes all lv.4 negative status from all players in the same team.

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OverHeal1 - Cast spell that deals 50 penetrating damage to a target with full hp.
OverHeal2 - Cast spell that deals 80 penetrating damage to a target with full hp.
Revive1 - Cast spell that revives and restores 50 hp to a dead player.
Revive2 - Cast spell that revives and restores 80 hp to a dead player.

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Benediction1 - Increases the results of all healing spells by 15%. Also speeds up Sheep's charge attack by 20%
Benediction2 - Increases the results of all healing spells by 30%. Also speeds up Sheep's charge attack by 40%
Benediction3 - Increases the results of all healing spells by 45%. Also speeds up Sheep's charge attack by 60%
Revert1 - Cast spell that completely restores all hp and mp to a target.

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HolyLight1 - Channel a light spells that deals 24 damage every second in wide range around Sheep.
HolyLight2 - Channel a light spells that deals 36 damage every second in wide range around Sheep.

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Enchanter Skill

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LightBind1 - Cast a spell that temporary binds a target and deals 6 damage every second for 3 seconds.
LightBind2 - Cast a spell that temporary binds a target and deals 12 damage every second for 3 seconds.
LightBind3 - Cast a spell that temporary binds a target and deals 18 damage every second for 3 seconds.
LightBind4 - Cast a spell that temporary binds a target and deals 24 damage every second for 3 seconds

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Illuminate1 - Cast 'illuminate1' on a target, gradually restoring 4 hp, 1 mp and 1 sp for 15 seconds.
Illuminate2 - Cast 'illuminate2' on a target, gradually restoring 8 hp, 2 mp and 2 sp for 15 seconds.
Illuminate3 - Cast 'illuminate3' on a target, gradually restoring 12 hp, 3 mp and 3 sp for 15 seconds.
Illuminate4 - Cast 'illuminate3' on a target, gradually restoring 16 hp, 4 mp and 4 sp for 15 seconds.

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FeatherWeight1 - Cast 'feather1' on a target, decreasing its weight by 5 tg and increasing its speed by 0.25 ts.
FeatherWeight2 - Cast 'feather2' on a target, decreasing its weight by 10 tg and increasing its speed by 0.5 ts.
AllFeather1 - Cast 'feather1' on all friendly players within 12m range around Sheep.
AllFeather2 - Cast 'feather2' on all friendly players within 12m range around Sheep.

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DivinitySword1 - Cast a spell that summons out a magical sword, dealing 30 damage to a target.
DivinitySword2 - Cast a spell that summons out a magical sword, dealing 50 damage to a target.
DivinitySpear1 - Cast a spell that summons out a magical spear, dealing 25x3 damage to a target.
DivinitySpear2 - Cast a spell that summons out a magical spear, dealing 40x3 damage to a target.

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SealOfAttack - Place an attack seal on the ground. When three are placed, increases attack power of all nearby aliies by 10%.
SealOfDefense - Place a defense seal on the ground. When three are placed, increases defense power of all nearby aliies by 10%.
SealOfEarth - When one attack and two defense seals are placed, increases all nearby aliies' attack powe by 5% and their defense by 15%.
SealOfHeaven - When two attack and one defense seals are placed, increases all nearby aliies' attack powe by 15% and their defense by 5%.

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Repel1 - Cast a barrier spell that prevents up to 50 damage to target for 6 seconds.
Repel2 - Cast a barrier spell that prevents up to 100 damage to target for 6 seconds.
Reverse1 - Cast a barrier spell that converts up to 50 damage into a hp healing effect for 6 seconds.
Reverse2 - Cast a barrier spell that converts up to 100 damage into a hp healing effect for 6 seconds.

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Karma1 - Passively returns 6% of Sheep's recieving damage to the attacker.
Karma2 - Passively returns 12% of Sheep's recieving damage to the attacker.
Karma3 - Passively returns 18% of Sheep's recieving damage to the attacker.
Karma4 - Passively returns 24% of Sheep's recieving damage to the attacker.

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SoulOfArms1 - Cast a divine spell that deals 30~60x7 damage to a target.
SoulOfArms2 - Cast a divine spell that deals 60~100x7 damage to a target.


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Angelic Wing Skills (Advance 50+)

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HomingLight - Restores 5% of Sheep's level to her mp everytime her normal attack hits a target.
RadiantHeal - Enables heal skill to restore 40% of its healling effect to allies within 8m range around its primary target.
IntenseBind - Increases lightBind's level by 1 and adds 1 extra seconds to its duration.
RevisedSkill - Reduces all skills' sp consumption by 50%.

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LightBurst - Increases the limit of Sheep's charge attack to 500. Also makes it deal 40% area damage to those around it.
Gospel - Increases level of all bless skills by 1 and decreases their cooldown by 70%.
BlindingLight – Increases the effect of all illuminate spells by 2 level.
RevisedMagic - Reduces all skills' mp consumption by 20%.

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PurifyingTear – Instantly removes all Sheep's hate from targets within 40m.
KoHeal – Increases range of QuickHeal by 2m. Also makes QuickHeal and AllHeal able to remove some ko damage from targets.
RevisedArt : Reduces all skills' cooldown by 12%.

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ReturnCast - Makes FreeCast return 25% of the spell cost to Sheep when it comes into effect. Also enable it to be used with C skills.
Lullaby - Channel a sleeping spell that put all friendly and hostile targets within 12m to sleep.
DivinityAxe - Cast a spell that summons out a magical axe, dealing 45x5 damage in its area.
BookBash - Perform a book bashing attack that has no cooldown.
*** (No CD / 150% dmg / 3KO )

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SuperStatPlus - Increases all basic stats by 10 points.
Purify – Increases Clear and Cleanse's level by 1 and prolongs their effects to 6 seconds.
edenSanctuary - Temporary call out a sanctuary that reduce all damage in the area by 50%. Required 3 seals in placed.
WorldEncarta –Summon out a ring of books that lasts 12 seconds, adding defense and dealing damage based on Sheep's attack.

Character Concept Art:

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