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 Post subject: Hero Info : Monkey
PostPosted: Sat Jan 07, 2012 11:11 am 
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Basic Skills

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Combo1 - Enable second strike of Monkey's normal attack.
DamageCast1 - Allow Mi-Ke to fly around the Monkey. Deal adjacent damage while Monkey is charge or casting spell. (50% dmg)
DamageCast2 - Allow Mi-Ke to fly around the Monkey. Deal adjacent damage while Monkey is charge or casting spell. (100% dmg)

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HpTransfer1 - Charge to transfer Monkey's HP to the target. Twice if the target is Monkey's summon. (1:2 hp)
HpTransfer2 - Charge to transfer Monkey's HP to the target. Twice if the target is Monkey's summon. (3:4 hp)
HpTransfer3 - Charge to transfer Monkey's HP to the target. Twice if the target is Monkey's summon. (5:6 hp)
HpTransfer4 - Charge to transfer Monkey's HP to the target. Twice if the target is Monkey's summon. (7:8 hp)

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SummonAttack - Order the summoned to attack the target. SP MP
SummonDefense - Order the summoned to stop attack and return to Monkey. SP MP
UnSummon - Remove the summoned from the field, return half of MP. SP MP
ReleaseSummon - Unbond with the summoned. It become neutral enemy. SP MP

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InstantCast1 - Enable Monkey to cast the next spell without casting time. SP MP
InstantCast2 - Enable Monkey to cast the next 2 spells without casting time. SP MP

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StatPlus1 - Increase all basic stat by 2 points. (+2 All Stats)
StatPlus2 - Increase all basic stat by 2 points. (+2 All Stats)
StatPlus3 - Increase all basic stat by 2 points. (+2 All Stats)
StatPlus4 - Increase all basic stat by 2 points. (+2 All Stats)

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Pyromancer Skills

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FireBall1 - Cast spell that shoot a small Fireball to the target. (40 dmg) SP MP
FireBall2 - Cast spell that shoot a medium Fireball to the target. (60 dmg) SP MP
FireBall3 - Cast spell that shoot a large Fireball to the target. (80 dmg) SP MP
FireBall4 - Cast spell that shoot a giant Fireball to the target. (100 dmg) SP MP

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Phoenix1 - เSummon first form Phoenix that attack with fireball and have a chance to rebirth when killed. (90 hp) SP MP
Phoenix2 - Summon second form Phoenix that attack with fireball and have a chance to rebirth when killed. (180 hp) SP MP
Phoenix3 - Summon third form Phoenix that attack with fireball and have a chance to rebirth when killed. (270 hp) SP MP
Phoenix4 - Summon forth form Phoenix that attack with fireball and have a chance to rebirth when killed. (360 hp) SP MP

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RapidFire1 - Enable Phoenix to attack 20% faster, calculate from Monkey's int. Decrease casting time and cooldown of fireball. (-1,-2 sec) SP MP
RapidFire2 - Enable Phoenix to attack 30% faster, calculate from Monkey's int. Decrease casting time and cooldown of fireball. (-2,-4 sec) SP MP
RapidFire3 - Enable Phoenix to attack 40% faster, calculate from Monkey's int. Decrease casting time and cooldown of fireball. (-3,-6 sec) SP MP
SkyCrimson1 - Order the forth form Phoenix to fly to the sky and shoot fireballs to adjacent target. SP MP

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IntenseFire1 - Increase Phoenix's attack 20%, calculate from Monkey's tal. Enable fireball to inflict 'Burning 1'. (4dps, 4sec) SP MP
IntenseFire2 - Increase Phoenix's attack 30%, calculate from Monkey's tal. Enable fireball to inflict burn2 (8dps, 4sec) SP MP
IntenseFire3 - Increase Phoenix's attack 40%, calculate from Monkey's tal. Enable fireball to inflict burn3 (12dps, 4sec) SP MP
BlazingArrow1 - Transform the forth form Phoenix into giant flame arrow and shoot forward. SP MP

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FlashFire1 - Create a Fire magic circle to deal damage adjacent to Monkey. (16 dmg x2) SP MP
FlashFire2 - Create a Fire magic circle to deal damage adjacent to Monkey. (24 dmg x4) SP MP
FlashFire3 - Create a Fire magic circle to deal damage adjacent to Monkey. (32 dmg x6) SP MP
FlashFire4 - Create a Fire magic circle to deal damage adjacent to Monkey. (40 dmg x8) SP MP

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Ja1 - Summon the spirit of fire, increase 10 tal to Monkey or explode to deal damage and KO by HP. SP MP
Ja2 - Summon the spirit of fire, increase 20 tal to Monkey or explode to deal damage and KO by HP. SP MP
Ja3 - Summon the spirit of fire, increase 30 tal to Monkey or explode to deal damage and KO by HP. SP MP
Ja4 - Summon the spirit of fire, increase 40 tal to Monkey or explode to deal damage and KO by HP. SP MP

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FireRune1 - Give 20% chance to restore 4 SP and 4 MP everytime Monkey or the Fire summoned hit the target.
FireRune2 - Give 20% chance to restore 8 SP and 8 MP everytime Monkey or the Fire summoned hit the target.
FireRune3 - Give 20% chance to restore 12 SP and 12 MP everytime Monkey or the Fire summoned hit the target.
RunicFlame1 - Create the wall of fire on Monkey's trail, deal damage to target that get close. (24 dmg, -5sp/sec) SP MP

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WorldIgnition1 - Target receive 10% more damage and explode when taken more than 800 dmg. (60 sec) SP MP
WorldIgnition2 - Target receive 20% more damage and explode when taken more than 1200 dmg. (60 sec) SP MP

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Geomancer Skills

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GroundLock1 - Cast spell that create the stone pillars to snare the target. (12dmg, 3sec) SP MP
GroundLock2 - Cast spell that create the stone pillars to snare the target. (24dmg, 3sec) SP MP
GroundLock3 - Cast spell that create the stone pillars to snare the target. (36dmg, 3sec) SP MP
GroundLock4 - Cast spell that create the stone pillars to snare the target. (48dmg, 3sec) SP MP

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Gadina1 - Summon Stone Golem warrior basic form to support. Give 50 Hate and 5 KO when summoned. (150 hp) SP MP
Gadina2 - Summon Stone Golem warrior basic form to support. Give 100 Hate and 10 KO when summoned. (300 hp) SP MP
Gadina3 - Summon Stone Golem warrior basic form to support. Give 150 Hate and 15 KO when summoned. (500 hp) SP MP
Gadina4 - Summon Stone Golem warrior basic form to support. Give 200 Hate and 20 KO when summoned. (750 hp) SP MP

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TitanSword1 - Upgrade Gadina's sword to Earth sword second level, +20 atk and increase Gadina's attack to cause 2 KO. SP MP
TitanSword2 - Upgrade Gadina's sword to Earth sword second level, +40 atk and increase Gadina's attack to cause 3 KO. SP MP
TitanSword3 - Upgrade Gadina's sword to Earth sword second level, +60 atk and increase Gadina's attack to cause 4 KO. SP MP
PlanetBreaker - Command Forth form Gadina to use ultimate sowrd attack. Deal damage to adjacent area. SP MP

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AegisOfEarth1 - Upgrade Gadina's shield to Earth Aegis second level, +20 def and increase duration of 'Ground Lock' to 4 seconds. SP MP
AegisOfEarth2 - Upgrade Gadina's shield to Earth Aegis second level, +40 def and increase duration of 'Ground Lock' to 5 seconds. SP MP
AegisOfEarth3 - Upgrade Gadina's shield to Earth Aegis second level, +60 def and increase duration of 'Ground Lock' to 6 seconds. SP MP
TitanicEarthPulse1 - Transform the forth form Gadina into an Earth Canon,shoot the gravity ball to destroy enemy. SP MP

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StoneHammer1 - Summon the small falling stone to KO the target below. (45dmg, 20ko) SP MP
StoneHammer2 - Summon the small falling stone to KO the target below. (70dmg, 30ko) SP MP
StoneHammer3 - Summon the small falling stone to KO the target below. (95dmg, 40ko) SP MP
StoneHammer4 - Summon the small falling stone to KO the target below. (120dmg, 50ko) SP MP

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BuitenHouHou1 - Summon the stone sculpture to increase 10 def and take all damage for everyone in range. (200 hp) SP MP
BuitenHouHou2 - Summon the stone sculpture to increase 20 def and take all damage for everyone in range. (400 hp) SP MP
BuitenHouHou3 - Summon the stone sculpture to increase 30 def and take all damage for everyone in range. (600 hp) SP MP
BuitenHouHou4 - Summon the stone sculpture to increase 40 def and take all damage for everyone in range. (800 hp) SP MP

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EarthRune1 - Give 20% chance to restore 4 SP and 4 MP everytime Monkey or the Earth summoned get hit
EarthRune2 - Give 20% chance to restore 8 SP and 8 MP everytime Monkey or the Earth summoned get hit
EarthRune3 - Give 20% chance to restore 12 SP and 12 MP everytime Monkey or the Earth summoned get hit
RunicSand1 - Create the sand hand on the Monkey's trail, temporary snare target that get across. (2sec lock, 5sp/sec) SP MP

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Lavu1 - Sacrifice the earth summoned to summon the Stone Dragon that cause an earthquake when charge. (30dps, 3ko, 60sec) SP MP
Lavu2 - Sacrifice the earth summoned to summon the Stone Dragon that cause an earthquake when charge. (50dps, 5ko, 60sec) SP MP


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 Post subject: Re: Hero Info : Monkey
PostPosted: Thu Jun 27, 2013 12:11 pm 
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Joined: Thu Jun 27, 2013 10:10 am
Posts: 10
Heroes: Monkey (Summoner)

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Basic Skills

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Combo1 -Enable second strike of Monkey's normal attack.
DamageCast1 -Makes Mike circle around Money when he is charging or casting spell, dealing 50% normal attack damage.
DamageCast2 - Makes Mike circle around Money when he is charging or casting spell, dealing 100% normal attack damage

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HpTransfer1 - Enables Monkey's charging attack, transfering 1:2 hp to target. (Double, if the target is his summon.)
HpTransfer2 - Enables Monkey's charging attack, transfering 3:4 hp to target. (Double, if the target is his summon.)
HpTransfer3 - Enables Monkey's charging attack, transfering 5:6 hp to target. (Double, if the target is his summon.)
HpTransfer4 - mnk_cAttack4" : s = "Enables Monkey's charging attack, transfering 7:8 hp to target. (Double, if the target is his summon.)

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SummonAttack - Order Monkey's summon to attack the target.
SummonDefense - Order Monkey's summon to stop and return to him.
UnSummon - Recall Monkey's summon from the field, returning half of its mp summoning cost.
ReleaseSummon - Release Monkey's bond with his summon, making it a neutral enemy.

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InstantCast1 - Enables Monkey to immediately cast the next spell without any casting time.
InstantCast2 - Enables Monkey to immediately cast the next two spells without any casting time.

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StatPlus1 - Increases all basic stats by 2 points.
StatPlus2 - Increases all basic stats by 2 points.
StatPlus3 - Increases all basic stats by 2 points.
StatPlus4 - Increases all basic stats by 2 points.

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Pyromancer Skills

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FireBall1 - Cast a small fireball at the target, dealing 40 damage.
FireBall2 - Cast a medium fireball at the target, dealing 60 damage.
FireBall3 - Cast a large fireball at the target, dealing 80 damage.
FireBall4 - Cast a giant fireball at the target, dealing 100 damage.

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Phoenix1 - Summon a baby phoenix that helps attack with small fireballs. (90 hp, 12% rebirth.)
Phoenix2 - Summon a child phoenix that helps attack with medium fireballs. (180 hp, 18% rebirth.)
Phoenix3 - Summon a mature phoenix that helps attack with medium fireballs. (270 hp, 24% rebirth.)
Phoenix4 - Summon a full-grown phoenix that helps attack with giant fireballs. (360 hp, 30% rebirth.)

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RapidFire1 -Makes phoenix attack 20% faster (increases with Monkey's int.) Reduces fireballs' casting and cooldown by 1 and 2 seconds.
RapidFire2 - Makes phoenix attack 30% faster (increases with Monkey's int.) Reduces fireballs' casting and cooldown by 2 and 4 seconds.
RapidFire3 - Makes phoenix attack 40% faster (increases with Monkey's int.) Reduces fireballs' casting and cooldown by 3 and 6 seconds.
SkyCrimson1 - Order a full-grown phoenix to fly toward the sky and shoot fireballs down to all nearby targets.

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IntenseFire1 - Add 20% to phoenix damage (increases with Monkey's tal.) Also enables Monkey's and phoenix' fireball to inflict burn1 status.
IntenseFire2 - Add 30% to phoenix damage (increases with Monkey's tal.) Also enables Monkey's and phoenix' fireball to inflict burn2 status.
IntenseFire3 - Add 40% to phoenix damage (increases with Monkey's tal.) Also enables Monkey's and phoenix' fireball to inflict burn3 status.
BlazingArrow1 - Order a full-grown phoenix to transform into a flame arrow, dealing serious damage to enmies in front.

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FlashFire1 - Instantly unleash flame circles that burn all enemies in the area. (12 dmg x 2.)
FlashFire2 - Instantly unleash flame circles that burn all enemies in the area. (24 dmg x 4.)
FlashFire3 - Instantly unleash flame circles that burn all enemies in the area. (32 dmg x 6.)
FlashFire4 - Instantly unleash flame circles that burn all enemies in the area. (40 dmg x 8.)

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Ja1 - Summon a small fire spirit that adds 10 talents to Monkey. Can be ordered to explode, dealing damage and ko equal to its hp.
Ja2 - Summon a medium fire spirit that adds 20 talents to Monkey. Can be ordered to explode, dealing damage and ko equal to its hp.
Ja3 - Summon a large fire spirit that adds 30 talents to Monkey. Can be ordered to explode, dealing damage and ko equal to its hp.
Ja4 - Summon a giant fire spirit that adds 40 talents to Monkey. Can be ordered to explode, dealing damage and ko equal to its hp.

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FireRune1 - Gives Monkey 20% chance to restore 4 sp and 4 mp everytime he or his fire summon deals damage to any target.
FireRune2 - Gives Monkey 20% chance to restore 8 sp and 8 mp everytime he or his fire summon deals damage to any target.
FireRune3 - Gives Monkey 20% chance to restore 12 sp and 12 mp everytime he or his fire summon deals damage to any target.
RunicFlame1 - Unleash a fire trail behind Monkey, burning any targets in its path. (24 dmg, -5sp/sec)

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WorldIgnition1 - Inflicts the target with ignition1 status, making it recieve 10% more damage and explode after 800 damage.
WorldIgnition2 - Inflicts the target with ignition2 status, making it recieve 10% more damage and explode after 1200 damage.

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Geomancer Skills

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GroundLock1 - Call stone pillars up from the ground, temporary locking the target for 3 seconds and dealing 24 damage.
GroundLock2 - Call stone pillars up from the ground, temporary locking the target for 3 seconds and dealing 32 damage.
GroundLock3 - Call stone pillars up from the ground, temporary locking the target for 3 seconds and dealing 40 damage.
GroundLock4 -Call stone pillars up from the ground, temporary locking the target for 3 seconds and dealing 48 damage.

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Gadina1 - Summon a lesser stone golem that help fight in close-combat battles.
Gadina2 - Summon a medium stone golem that help fight in close-combat battles.
Gadina3 -Summon a large stone golem that help fight in close-combat battles.
Gadina4 - Summon a great stone golem that help fight in close-combat battles.

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TitanSword1 - Upgrades Gadina's sword to lv.2. Gives +20 atk and makes it deal 2 ko.
TitanSword2 - Upgrades Gadina's sword to lv.3. Gives +40 atk and makes it deal 3 ko.
TitanSword3 - Upgrades Gadina's sword to lv.4. Gives +60 atk and makes it deal 4 ko.
PlanetBreaker - Command Forth form Gadina to use ultimate sowrd attack. Deal damage to adjacent area.

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AegisOfEarth1 - Upgrades Gadina's shield to lv.2. Gives +20 def and increases Monkey's ground lock duration to 4 seconds.
AegisOfEarth2 - Upgrades Gadina's shield to lv.3. Gives +40 def and increases Monkey's ground lock duration to 5 seconds.
AegisOfEarth3 - Upgrades Gadina's shield to lv.4. Gives +60 def and increases Monkey's ground lock duration to 6 seconds.
TitanicEarthPulse1 - Transform Gadina4 into a gravity cannon, dealing serious damage to enemies in front.

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StoneHammer1 -Call out a falling stone that deals 45 damage and 20 ko to enemies below.
StoneHammer2 - Call out a falling stone that deals 75 damage and 30 ko to enemies below.
StoneHammer3 - Call out a falling stone that deals 95 damage and 40 ko to enemies below.
StoneHammer4 - Call out a falling stone that deals 115 damage and 50 ko to enemies below.

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BuitenHouHou1 - Summon a stone totem that adds 10 def and takes all damage for all allies in range.
BuitenHouHou2 - Summon a stone totem that adds 20 def and takes all damage for all allies in range.
BuitenHouHou3 - Summon a stone totem that adds 30 def and takes all damage for all allies in range.
BuitenHouHou4 - Summon a stone totem that adds 40 def and takes all damage for all allies in range.

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EarthRune1 - Gives Monkey a 20% chance to restore 4 SP and 4 MP everytime he or his earth summon gets hit.
EarthRune2 - Gives Monkey a 20% chance to restore 8 SP and 8 MP everytime he or his earth summon gets hit.
EarthRune3 - Gives Monkey a 20% chance to restore 12 SP and 12 MP everytime he or his earth summon gets hit.
RunicSand1 -Unleash a earth trail behind Monkey, locking any targets in its path. (2 sec lock, -5sp/sec.)

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Lavu1 - Sacrifice an earth summon to call out a stone dragon that creates earthquake upon charging. (30 dps, 3ko.)
Lavu2 - Sacrifice an earth summon to call out a stone dragon that creates earthquake upon charging. (50 dps, 5ko.)


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Advance Skill, C - Diablo

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MikeBlink - Enables Mike to attack enemy from a distance. Also increases its damage by 20%.
FireUpkeep - Enables Monkey to hold up to two fireballs and release them with his normal attack. Also adds 20 damage to fireballs.
SecondStone - Add 2 seconds to 'groundlock' duration and adds a second impact that deals 10 ko to it.
RevisedSkill - Reduces all skills' sp consumption by 50%.

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MikeCircle - Increases HpTransfer to 8:10 hp and call out Mikes to circle around its target, dealing damage to nearby enemies.
InstantBlaze - Enables phoenix's new blazing attack. Activate this to use it instantly.
GadinaGuard - Enables Gadina4 to guard and restore its hp. Activate this to use it instantly.
RevisedMagic - Reduces all skills' mp consumption by 20%.

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SummonSoul – Temporary gives friendly target various buff status depending on Monkey's current summon type.
FireSoul – Passively adds 40% of Monkey's level to the summoned Phoenix basic stats.
EarthSoul - Passively adds 40% of Monkey's level to the summoned Gadina basic stats.
RevisedArt : Reduces all skills' cooldown by 12%.

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AutoInstant - Gives Monkey a 12% chance to instantly cast any spell. Also enables 'Instant Cast' to be used with any C skills.
FireAvatar- Merge Monkey with Phoenix4 and transform them into a special form (+100 tal, +100 agi). Also increses Fireball's burn status by 2 lv.
EarthForm- Merge Monkey with Gadina4 to transform them into a special form (+100Atk 100Def). Also adds 1 ko to Monkey's normal attack.
VolcanicEruption - Call out a destructive volcano that deals heavy damage to all aliies and enemies in the area.

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SuperStatPlus - Increases all basic stats by 10 points.
Blazing Lance–Enables FireAvartar to perform its charging attack. Also increases damage of all FlashFire spells.
StoneSentinal- Enables EarthForm to charge, reducing damage by half and gradually restoring its hp. Also adds 30 damage and 10 ko to StoneHammer
Gaos - Summon a volcanic dragon to help with the battle. Requires 1 Volcanic Heart.
Character Design Sheet

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